Autosport Retro podcast: Gary Watkins’ favourite F1 season

Sportscar correspondent Gary Watkins speaks at length to Autosport Editor-in-Chief Kevin Turner about the 1983 Formula 1 campaign – his favourite season in history.
It was a new era for the championship, as ‘ground-effect’ floors were banned leading to an intense battle between turbo-charged engines and the naturally-aspirated Cosworth V8s.
The 1983 season also featured a battle between …Keep reading

On the ground: Work continues at F1’s Madrid circuit

Work is ongoing around the clock as organisers of Madrid’s 2026 Spanish Grand Prix are bullish on their chances of getting Formula 1’s latest venue ready in time – despite the face of local resistance.
Just over a month ago, construction began on the Madring circuit. The track is set to make its F1 debut next September, using a hybrid of existing streets and a purpose-built road course section …Keep reading

What Cadillac can learn from other teams’ first year approaches in F1

Sometimes, Formula 1 needs a hint of acidity to cut through some of its more cloying elements; a little lemon sorbet, perhaps, or a raspberry coulis.
The addition of Cadillac to the grid in 2026 has partially offered that, although recent weeks have felt like one of the troughs in the waves of information from the team. We know it’ll be running Ferrari powertrains until its own project is fully …Keep reading
The inclusion of Esports in the International Sporting Code: a major opportunity of development for the future of the discipline

The inclusion of Esports in the International Sporting Code: a major opportunity of development for the future of the discipline

Sport news

One of the FIA’s key goals is to grow motor sport’s global fan base, and Esports – as an accessible, grassroots discipline – offers a golden opportunity to reach a new, young and enthusiastic audience.

This landmark decision will allow the FIA, as well as its National Sporting Authorities, to regulate Esports competitions to an even greater extent than before. To that purpose, the Appendix E features adapted definitions and concepts which are more suitable for this virtual motor sport discipline. It also provides a framework on how an FIA-regulated Esports event should be planned, structured, organised and reported on. It further supplies guidelines for sporting management in regard to driver behaviour on track.

As part of this major development to grow this grassroots category, a proposal to include an International Esports Licence under Appendix L was also approved. As a result, National Sporting Authorities have now the possibility, for the first time, to issue an FIA-recognised international Esports licence, which will be gradually rolled-out at future FIA Esports events. They will also be able to use Appendix E as a basis to develop their own National Esports Competition Rules for their respective events.

With several FIA-sanctioned Esports events currently planned at global and regional levels, the FIA’s pioneering approach presents a golden opportunity for future stars of the circuit to get their start in the sport via the burgeoning sim racing scene.

“We are working tirelessly to grow the Esports discipline and provide the best possible racing experience to our competitors”, said FIA Esports Commission president Niroshan Pereira.

“I’m delighted that the FIA keeps making significant steps forward for the benefit of the sport. Esports promotes mass participation by removing most of the traditional barriers to entry and is also a great example of the equality, diversity and inclusivity in motor sport. I now look forward to seeing several FIA-sanctioned Esports events play out at global and regional levels in the coming months.”

EsportsFIASportEsports1SportEsportsFIAEsports01Friday, June 20, 2025 – 10:53amFriday, June 20, 2025 – 10:53am